Sunday, 21 July 2019

Quacks of Quedlinburg - Played

After the Sellswords and Spellslingers game DK arrived and we played a couple of games of
Quacks of Quedlinburg. This is a game of brewing potions so that you can be the best Quack in Quedlinburg - but you must do this without making your pot explode with too many cherry bombs ...
The basic mechanic is you buy ingredients which you pull blind out of a bag and put into the pot - each ingredient has a value which moves you score up - but if you score more than greater than 7 cherry bombs your pot explodes and you can either score victory points or spend buying more ingredients. If you don't explode you get victory points and spend buying stuff. Effectively the game is a deck builder with the different ingredients interacting with each other in your pot and in some cases with others pots (black moth things).

The challenge is knowing when to stop pulling things from the bag and watching the probabilities. However knowing the probabilistic doesn't help when you inevitably pick the cherry bomb you don't want - Snake-eyes and I managed this on more than one occasion each!
We smashed through the game twice, because it is bloody good fun - possibly one for non-gamers to play as the idea and mechanics are quite simple, plus blindly getting ingredients from the bay knowing the risk is entertaining. Certainly a game worth getting to the table and to a collection.

Unfortunately Steedo managed to convincingly win both our games, DK and I managed a 2nd each and Snake-eyes got 2 losses. Then we played a game of Judge Dredd - Cursed Earth and lost! It is a tough game.

Always a good evening if you can manage 4 games!

Morts

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