Thursday 23 June 2016

Well that didn't go to plan .....did it Dave!?

Not happy this morning the in out vote did go the way I hoped .....

We have to live with the decision but in the short term it will hurt.....
Millions off pension funds ..... But just think of the savings from not paying into the EU .....
Growth will be damaged so more austerity for longer ..... See above for solution 

And the prospect of this classic design being relegated to history .....
The Scots have another go at independence ..... The SNP manifesto says as much!
Which they will probably get this time .... (As Gordon Brown et el who supported Better together also supported Remain). 
So in a few years bye bye Great Britain .......hello Little England. 

Morts

PS I hope I am wrong - The EU might offer a better deal and the Scots might stay ....





Wednesday 22 June 2016

What I've been up to ..... And the Internet has been down!

Friday night grabbed a chance play a couple of games with Steedo and DK. We played Alien Encounters and The King is Dead. The games are supposed to play in 1.5hours and 45minutes respectively. We managed a game of each in about 4.5hours. Plenty of bimbling and banter (and drinking). The upshot was that Steedo won both games ..... Just pipped me in Alien Encounters.


Finally finished the Chronicle/Citadel/Grenadier wolf riders. 
I went for purple as a skin colour as a nod to an image I saw years ago in the Tolkien Beastlairy and the fact they are black orcs.
Also managed to complete the rebuild the driver of the second beast of war for my Kingdoms of Men.
This took quite a while to do and a bit of green stuff.
Now got to get some painting. 

Morts

Thursday 16 June 2016

Kings of War ........ It's all gone horribly wrong!

Well I took the undefeated Hobgoblins to the club and played Big K's Herd (beastman) army. I wonder if you can guess from the title how it went?

After the Hobgoblins first move - trying to avoid being on the receiving end of the first charge.
Good use of blocking terrain to protect the flanks of the hordes. 
A troop of Skulks on the receiving end of an epic charge from a couple of monsters. The result was never in doubt! Squished Hobgoblins .....
The Hobgoblin charge didn't do the damage I was hoping! Snake-eyes doesn't help. My dice rolling didn't help my cause very much!
Too cautious with the Wyvern! A regiment of Hobgoblins go for the monsters ....
The Herds counter charge! It hurt a lot - the other unit of Skulks (on the right) were routed and the regiment on their left wavered! So much for the might Throg! The horde on the right had a unit of harpies in their flank!
The Wyvern finally got in on the fighting - routed the chimera only for my spectacular dice rolling to turn the result over ......
The Minotaurs finally despatch the horde hold the centre. Things aren't looking good....
On my next turn the Wyvern left the Chimera so it could kill the Brutox (giant beastman) with the Gore(wolf) Riders which they did .... The Godspeaker (wizard) was left with the task on getting one hit on the Chimera which should finish it off ..... No damage done in 9 attacks!
Over on the right flank the harpies were despatched by a fireball from the other Hobgoblin wizard! 
But the final Hobgoblin horde did little damage against the remaining Herd horde ... The Hobgoblin hero needing 3 or more to hit managed this ......
Bloody Yahtzee! 
Sums up my dice for the game!

Anyhow I was truely beaten by Big K, but as much as I'd like to blame the dice for the performance I have admit that the main cause of the defeat was MY poor deployment!
If you recall the last game my army contains a horde of Ogres .... Who are conspicuious by their absence from this battle report - dumped out on the left flank as I tried to match the frontage of the Herd army they didn't get into combat! So for all of the game (the Ogre hero managed to get involved in 1 combat) I was fighting without 20% of my force. 20% which could have done a lot of damage.

In retrospect I should have gone for a narrowed frontage with the regiments on hanging back protecting the flanks of the hordes smashing up the centre .....

A good win for Big K but if really shows how tactical Kings of War can be! The Hobgoblins have now lost their unbeaten run .....

Perhaps the elves will be able to break their losing streak .....

Morts


Thursday 2 June 2016

Kings of War - We Are HOBGOBLINS! Battle Report!

I trundled over to to club with the mighty Hobgoblins (Orc in KoW) terms to face off against the Boy Wonder (the Toymaster's son, who runs his own business before I get grief for picking on a ten year old. It was his 4th game of KoW) and the undead. 
The Hobgoblins had 2 hordes, 2 regiments, 2 troops of skulks , 2 god speakers (wizards), 2 bosses - one on a Wyvern, a regiment of gore riders (read wolf riders) and a horde of Ogres and Ogre Warlord as allies.  
The undead were the same that had defeated my elves a few weeks ...months ago!
I also took over the Aldi roll of grass! Which looked good - certainly better than a white table top!

The Hobgoblins had the first move and advanced - holding the heavy cavalry and Wyvern in reserve. 
The skulks on the left caused a few hit on the balefire catapult. 

The end of the first turn from the other end of the table. The undead advanced and took the bait of a regiment of hobgoblins presented on this flank! The zombie dragon and wrights attacked and destroyed the most advance unit below!
The zombie dragon and its vampire master were however flanked by the Wyvern and the Ogre horde attacked the front! Over to the right the ogre Warlord, a Hobgoblin boss and the other unit of Skulks make short work of the Wrights!
Over on the other flank the hobgoblin hordes continue their advance destroying the werewolves - however the zombie horde is causing problems for the remaining hobgoblin regiment (the mighty Throgs Hobgoblin Despoilers of the Dark Lands for you with memories which go back to Warhammer 2nd edition and the First Compendium). 
The undead attack again - cavalry and the lady Ilona on the hobgoblins right and the ghouls, skeletons and zombies on the left. On the right the skulks are routed and the hobgoblin hero taking significant damage! The zombies meanwhile continue to press - waver the last hobgoblin regiment. The hordes just soak it up!
The hobgoblin turn - saw the destruction of the catapult (by a troop of skulks!) and the skeleton cavalry smashed into fertiliser by the ogres and thr Wyvern - the start of the undeads turn left the lady Ilona in the situation below!
She saw off the Hobgoblin hero - but only rolled a 1 in the after melee phase! Leaving her rather exposed .....
The following saw her brutal demise! 35 attacks - crushing strength of 2s and 3s. Revenge of sorts for me as she was a right pain against the elves. 
Over on the other side on the battlefield the zombies had finally seen off the mighty Throg - turned to get a flank attack on a hobgoblin horde! Only to show there at to the wolf riders who duly charged it (48 dice!) across the ford! While the other hordes dealt with the  ghouls and skeletons!
Below the remains of the undead army - the lich King, a Necromancer and a regiment of skellies! A total of 320 points left on the table. 
The Hobgoblins only lost 1 troop of Skulks, 2 regiments (all bought as speed bumps anyway) and a hero! Only 425 points off the table! A crushing victory! Certainly crushing strength helps a lot! Also a couple of poor tactical decisions by the Boy Wonder - allowing the zombie dragon to be flanked early and taken out meant he lost a lot of tactical flexibility. The full turn of the zombie horde thus presenting their rear - having forgotten the ford - was a nice fog of war moment for me!

A really enjoyable game - played with plenty of humour. As a good evenings entertainment Kings of War is up there!

My hobgoblins are now undefeated in 4 or 5 battles where as the elves are yet to win a battle. Looking at how the game plays the crushing strength is a big bonus for the Orcs (hobgoblins in my world). The elves elite is useful but a bit like in Warhammer the elves can hit things but struggle to hurt them. Next time the elves are out more fire power is needed. 

There was some talk at the club of the summer competition but which army to take - which I might play in if the dates are right. 

Morts

Wednesday 1 June 2016

On my command ..... Unleash hell!

Got some war machines painted. 
The old Tony Acland TA4 Orc War Machine. 

Then there is the Orc/Goblin rock lobber!
This really has the feel of a chaos war machine rather than a Goblin one. I might try googling the original history that GW came up with for this..
Got 3 crews to paint now - Human, Hobgoblin and Orc. 

Morts