Sunday 15 May 2016

Kings of War - 4 way battle ....

Steedo, Snake-eyes and Sylon came around for a game of Kings of War. I pointed out about 1100 points of elves, men and 2 lots of hobgoblins. The armies were randomly allocated and everyone could pick another 150 points of abilities/artifacts to personalise their force. 
The down side of this was that we started over an hour later than planned. 
The sides were Snake-eyes and Sylon (Men and Elves respectively) versus Morts (Hobgoblins with Wyvern, giant and some skeletons) and Steedo (Hobgoblins and Ogres). 

We rolled for the scenario - we got Dominate. 
Initial deployments - slightly out of focus. The hobgoblins advanced - making sure the Wyvern was out of missile range. 
Steedo stealing Snake-eyes Thunder! After an attack on the elephant (beast of war). 
The hobgoblins continue their advance. 
The beast of war forces the ogres to waver. The skeletons fail to hit the gladestalkers. 
Cunning manoeuvring catches the elven Knights in a horrible and fatal melee with a frost giant and the Wyvern. The wolf riders in the background forgot to fire twice in the game - they died having done nothing but provide target practice for the elven archers. 
Above the hobgoblin horde on the other side of the battlefield have just despatched the human Knights  (they had already taken out a human spear phalanx). The shieldwall horde in the background was going to suffer). 
If I recall correctly it was at this point Sylon tried to force a hit on the Ogres - 15 dice were rolled needing a 5 or 6 and not a single hit was made. It sort of summed up the forces of good evening. 
Back to the other side and the elven archers have been destroyed by the Wyvern!
The final positions - well what was left of the combined elven and human armies - a massive victory for the forces of evil!

The game was actually pretty tight at the start with the Sylon and Snake-eyes having the best of the first couple of turns. In retrospect the sides should have been different with Steedo and I being the more experienced players on opposite sides. 
Having played a few games of KoW the elves are yet to win a game - so more advice on bane-chants and useful artifacts would have helped the army. 
Flying is really powerful so I might look at the unofficial/tournament rules which mean disordered flyers can't fly, so like no shooting or thunderous charge if disordered.
Inspiring is very useful - saved the Ogres!
The skellies were a lot of use - need more of them - Steedo get you painting on!
Hopefully the newbies are put off and we can get another game in soon. A list of available units would be useful. KoW is a really good social and fun game - I'm getting vfm out of it!

After KoW we had a cheese break - thank you guys for bringing so much, we need to organise the etiquette of food games evenings. We then had a game of Tammany Hall an interesting game based on mayoral elections in late 19th century New York. Snake-eyes took an early lead over the first 2 elections, them I managed to get level with him by the 3rd election (Steedo had taken to strategy of stopping Snake-eyes win). The final election saw Sylon come from nowhere to be mayor and almost get surprise win - however Snake-eyes and myself were tied on points, but the victory when to Snake-eyes on some technicality after he studied the rules for sometime......

1 comment:

  1. Thanks for the games , fun had by all :) although I notice that you didn't report your comment of 'all I have to do is kill one elf and that is easy' as your shambling skellies advance, only to see you roll 12 dice and score none!!
    Food game etiquette?? What u saying we need to improve our table manners?!
    Onto the next and keep your powder dry

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