Saturday, 26 September 2020

So I did it! 40k Recruit Edition

 So I did it I bought the new Warhammer 40k recruit edition starter set. It was a bargain at  £25 quid including p&p.



So what to you get in the box? Well obviously a quicker and better selection of pictures can be found on the Games Workshop site. However I am impressed - a very glossy intro to the hobby, instruction, rule book. Dice - always need lots dice. Some rulers - same type of thing that they put in the Mortal Realms magazine. A game mat that is the right size for Kill Team  - so that is useful.

The sprues for 6 Space Marines and 11 Necons  Should be fun adding the Assault intercessors to my little Argonauts force - would be nice to get hold of a mini 40k rule book as I think that there is a small version of the game in there- called Combat Patrol. All I would need is someone to have an army to fight. 

So I have a Necron(/Cylon) Kill Team to paint now - going to try spray painting them and then highlighting, so might turn a bit pants as I haven’t tried this before. Also going to use red for the power colour rather than green. 

There are rumours that Kill Team might be revamped in the next year or two, so that it can include some of the new models which have come out. 

Thursday, 17 September 2020

Deathwatch - Primaris

 Can’t believe that is nearly a month since my last post! Back to work after lockdown at a new employer, so it has been busy. Also been cycling into work - get the exercise done on the way to and from work. 

I have finally finished off the Deathwatch Primaris for Steedo. 

Intercessor Sergeant with bolt rifle and power sword. 
Intercessor with stalker bolt rifle. 
Reiver with pistol and combat knife. 

Not bad conversions - black is a pain to highlight. Now will start on the extra couple of intercessors and reivers for my Argonauts chapter - seriously considering getting the new recruit edition of 40k for the assault intercessors and the lieutenant. Then I’d have 4 squads of 5 Primaris - a small force. 
I was also thinking the Necrons would made a suitable force for Sylon. 
I have managed to get hold of some more Skitari rangers - so they will be getting a transonic arquebus added to their Kill Team. 

Morts 



Wednesday, 26 August 2020

WIP - Deathwatch Primaris

 So after the last game of Kill Team Steedo said he needed some Primaris marines to back up his Deathwatch. So we got some marines between us. 

Current work in progress of Steedo Primaris Deathwatch. 

So a Reiver with pistol and knife, an Interces sor Sergeant with Bolt rife and Power-sword and an Intercessor with Stalker Bolt rifle. 
Still some filling to do and then paint. 
I am also butchering some easy build Reivers and Intercessors for my Argonauts chapter. 

Morts


New game! Debunked!

 So the second of my kickstarters arrived (it was supposed to be around Christmas 2019).

The box is very nice. 

As are the cards. With useful educational information on them.


I sort of wish I had got some of the posters for this (still might do). 
Managed to get the better half to play an open hands game as well - the rules are clear and easy to follow (the god mode might be tough as you have to work out the fallacies to play rather than looking at the caruds). Playing time is fairly quick - which is a bonus. 
Looking forward to playing it properly - a little filler which I think that Snake-eyes will like as it will allow him to use that Philosophy degree!

Morts

Thursday, 13 August 2020

Kill Team - Rematch!

 So the continuing preparation (learning the rules) for DK Uber buffed Gene-stealers/Tyranid Kill Team, we matched up my Primaris Argonauts team against Steedo’s Deathwatch again. We played the same scenario - Sweep and Clear. We both wanted to use command points more effectively.

Would it be yet another win for the Deathwatch and poor rolling from me ....

We played in a ruined environment this time and set up as below. Very similar set up for me with Intercessors holding a flank, planning to gun down the Deathwatch before they get into melee, and the Reivers trying to take the other flank. I think Steedo had a similar set up to last time, but made a decision to fight in a different way.

The first moves - an unsupported rush from a Deathwatch member - drew plenty of fire but no damage. In fact very little damage was done (if any) in the first turn. Just setting up for the next turn.


Turn 2 - A member of the Deathwatch fall to the Auxillery Grenade Launcher - nice bit of kit. The Reivers charge the lone Deathwatch - but in the face of 5 wounds Steedo saved the lot! So the melee would continue for turn 3. I was spending my CP on the Intercessor and Reiver cards, which was causing Steedo to spend some of his in rerolls.


Turn 3 - saw the Intercessor Sergeant charge into to support the Reivers - another hand full of dice to throw, this time they were successful in putting the Deathwatch down. The shooting phase wounded 2 of the Intercessors (but the 2 wounds the Primaris have meant no rolls on the injury table), unfortunately the Deathwatch suffered a flesh wound from the Stalker Bolt Rifle. This meant that Steedo had to roll to see if the team was broken - 9 or less and he rolled 10. The Deathwatch were broken and now would lose the game at the end of turn 4 (victory conditions for the scenario were game were victory to an unbroken team at the end of turn 4), unless Steedo could pull off some magic!

Turn 4 - saw Steedo roll 11 for initiative, but I rolled a 12 (the dice gods were with me). My move was to consolidate my position by charging the Deathwatch melee specialist with my leader and Reivers - all failed to reach the target! So I had to send in an Intercessor to block him. Unfortunately for Steedo his leader also failed get the required charge distance either. The shooting phase saw the Stalker Bolt Rifle put out of action another member of the Deathwatch. Then the melee - and the intercessors "piled in" and overwhelmed the Zealot! 

The final scores on the doors were 4 Deathwatch Out of Action and 3 wounds on the Primaris. This was a complete reverse of the previous game (and rather nice to splat the Deathwatch at last). The dice gods did seem to favour me this game .... the great cosmic balance restored.

A couple of things we need to look at - the "pile in" rule and the order of fighting in melee - I think that perhaps Steedo's marines should have got to fight back after being charged. Also I don't think we are getting enough Command Points (we only seem to generate 2 points a turn).

The 2 wounds on the Primaris did seem to give then an advantage in this game (and did to some degree in the last one). Steedo has decided that a Reiver and Intercessor would be good additions to his team - so I think we are going to getting some between us (on the Argonauts post I said i wouldn't mind a couple more Reivers and Intercessors). I soon be on my way to a mini army! I also want some for Sicarians and a couple of Skitarii for the Mechanicus Kill Team.


Morts


Saturday, 8 August 2020

Kill Team - Home made cards

 So after the last game I’d Kill Team I thought that I should get cards for the Space Marines and Imperial Guard factions I have painted up. 

Being a tight wad I decided if I could find so online to use ... and I did here http://zanfire.blogspot.com/2018/10/kill-team-all-universal-and-faction.html?m=1

Nice cards - but no backs so a little google-fu and I found a suitable image to put into a MS Word table, so I could make the backs.

I put a green border around the image for the Imperial Guard (to differentiate from the Space Marines) and I included the Universal tactics in both sets. The only thing lacking was I could get specialist cards - so they will be on a list. Hopefully this means that the factions can be used by someone else with little difficulty. 

Morts 



Thursday, 6 August 2020

Wizards and stuff for Kings of War

 So I managed to finish off a couple of wizard types for the Kings of War elf and dwarf armies (obviously they can be used for Oathmark as well). Both are Reaper Bones (the elf is the harder black bones and the dwarf is the original white stuff). 


They just need some varnish and the bases to be finished off - then into battle. 
I have also started jiggering about with the Vendal dwarfs I picked up awhile ago and factoring them into the army - nine to paint. 

I did complete a mass basing exercise a couple of days ago - some more peasants for SAGA or Kings of War, the earth elementals and some Orcs. With the Orcs I did start thinking... should I sell these? Space is still at a premium and I haven’t gamed much for a while... 

Morts