The collective managed to get together (I wasn’t ill) at mine and move the Blackstone Fortress campaign on a tad further. I decide to play any characters we had used recently, so DK was Janus Draik (he really wanted to be the robot again), Sylon was Amallyn Shadowguide, Steedo was the Ratlings - Rein & Raus and I was the navigator Espern Locarno.
Tiger-King was meant to be coming along, but some DIY set off his allergies - so bailed on us. But I suppose I didn’t have to be the baddies.
We played a combat first against the Ur-Ghul - and with Steedo’s efficient use of rhe grapling hook wizzed about the board picking up the searchable items - which turned out to be 3 of the items to make the characters inspired - so that was a win.
The first combat - we did some good tag teaming to kill off the monsters before they could do any damage. Then we got out of there.The second encounter was a challenge - where DK’s character picked up a wound, but it was pretty manageable compared to some.
A this point we called it on Blackstone and had a cheese break after sort the Precipice part of the game - buffing up the Amellyn. Again we were lucky with the hostilest we faced, as although they are tough there is a limit on the number of miniatures that the explorers have to face. The masses of traitor guard generally seem to be a tougher proposition.
Another go at getting my pallet to see if it likes whiskey - last time I was getting there. Upped the anti with single malt this time. A toblerone because you can’t go wrong with a tolberone - end of.