DK brought a copy of Nexus Ops over to the Boy Next Door (BND) for us to try. I had managed to watch the play through link on YouTube, so I sort of had an idea of what was happening for once.
DK had done his usual very good paint job (git) on a game which doesn’t actually need painting. The board set up is randomly placed tiles for terrain effects, then randomly placed explore tokens on top of those. The 3 base tiles for each faction (which are the same) are placed equally around the board.The aim of the game is to get 12 victory points, but winning battles (1 point each) and scoring secret objectives (1 to 3 points), which you pick up after fighting a battle. The game makes you fight.
To get the units to fight the battles, you have to mine (the values in the yellow triangles).
A rush in the first few rounds to pick up mines, purchase units and fight a few battles. I took an early lead as the player who started last get more money to buy stuff - BND seemed to think that going first didn’t make up for getting 6 less money.
I also managed to get a 3 point secret objective, by sacrificing one of my dragon things to kill an opponents dragon …
A rush in the first few rounds to pick up mines, purchase units and fight a few battles. I took an early lead as the player who started last get more money to buy stuff - BND seemed to think that going first didn’t make up for getting 6 less money.
I also managed to get a 3 point secret objective, by sacrificing one of my dragon things to kill an opponents dragon …
My final 13 points and the win - after an initial early lead, the others were catching me up by taking my mines (revenue), while I had been spending on expensive dragons … and each battle they won gained them more points … narrowing my lead. But I was able to hold on.
Certainty I would play again - thanks for bringing it out for a lay DK and thanks to BND for the pork pie.
Morts
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