This weekend was Snake-eyes’ 50th Birthday celebration - so the collective (sans Cylon) who apparently had better things to do with the day) gathered and played Twilight Imperium (twice within a month). We were trying for an early start (therefore an early finish - Snake-eyes was saying late afternoon … but we knew that wasn’t going to happen, but it did appear briefly that it might).
At 10am (after sausage baps) we were ready to go - the races were:
Steedo - The Clan of Saar (Black).
Snake-eyes - The Nekro Virus (Red).
Snake-eyes - The Nekro Virus (Red).
Tiger-King - The Nomad (Pink).
Morts - The L1Z1X Mindnet (Blue).
Morts - The L1Z1X Mindnet (Blue).
DK - The Titans of Ul (Purple).
Tiger-King had asked to keep the Nomad, as he wanted to get his head around them, the rest of us rolled off - but in the end I kept from the last game L1Z1X, as it gave more space around the table. This left our two most successful players (DK and Steedo) with apparently the two most successful races in the game.
The starting places …
Steedo made an early attempt on Mecatol Rex and a very quick lead - I was struggling with gaining command tokens, mainly because DK kept taking the strategy card.
Steedo made an early attempt on Mecatol Rex and a very quick lead - I was struggling with gaining command tokens, mainly because DK kept taking the strategy card.
Below the scores at 14:00 - DK and Snake-eyes trying to keep up with Steedo on 7 points.
DK had made a run on Mecatol Rex and forced out Steedo - and was complaining that no one else was stopping Steedo … but I think DK wasn’t quite getting the fact that Tiger-King and myself were so far behind, our interventions wouldn’t improve our game position … if you lose it doesn’t really matter who wins - although letting Steedo win two games in succession wouldn’t be great.
My move on Mecatol, using the hero ability …
Mecatol is mine … any I have some points in the bag … in fact moved into 3rd just a point behind the leaders … we had some fun with agendas, by voting for the leader to get points … but with joint leaders, they got nothing - Ha ha. However, during an agenda phase a law was passed which led to a key part on someone’s victory - this was down to Tiger-King, deciding that rather than hamstring DK’s faction ability with structures, he would stop myself, Steedo and Snake-eyes getting a little boost off riders we had played …
In the final turn, the game had moved to preventing DK winning as the first two 2 point public objectives revealed were about having a certain number of structures in play … which was DK’s faction ability and he could score … I launched an assault on DK’s home system … but unfortunately DK’s structure’s did for me … although I did manage to rebuild some. Then Tiger-King made a speculative attack on Steed, who had been quiet for the last few hours … much to Steedo’s annoyance … “I’m not the threat” … however this attack was perfectly justified as Steedo had lined up a possible winning plan … this sort of deviousness is Steedo’s MO, so a good call.
DK had made a run on Mecatol Rex and forced out Steedo - and was complaining that no one else was stopping Steedo … but I think DK wasn’t quite getting the fact that Tiger-King and myself were so far behind, our interventions wouldn’t improve our game position … if you lose it doesn’t really matter who wins - although letting Steedo win two games in succession wouldn’t be great.
My move on Mecatol, using the hero ability …
Mecatol is mine … any I have some points in the bag … in fact moved into 3rd just a point behind the leaders … we had some fun with agendas, by voting for the leader to get points … but with joint leaders, they got nothing - Ha ha. However, during an agenda phase a law was passed which led to a key part on someone’s victory - this was down to Tiger-King, deciding that rather than hamstring DK’s faction ability with structures, he would stop myself, Steedo and Snake-eyes getting a little boost off riders we had played …
In the final turn, the game had moved to preventing DK winning as the first two 2 point public objectives revealed were about having a certain number of structures in play … which was DK’s faction ability and he could score … I launched an assault on DK’s home system … but unfortunately DK’s structure’s did for me … although I did manage to rebuild some. Then Tiger-King made a speculative attack on Steed, who had been quiet for the last few hours … much to Steedo’s annoyance … “I’m not the threat” … however this attack was perfectly justified as Steedo had lined up a possible winning plan … this sort of deviousness is Steedo’s MO, so a good call.
1st DK - 10 points
2nd Steedo - 8 points
3rd Morts - 7 points
4th Snake-eyes - 6 points
5th Tiger-King - 5 points
A deserved win, although a bit lucky win the 2 point objectives to DK - Steedo, so close. A much improved game and attention from Tiger-King. I could have taken DK’s home world, I might have been able to snatch a victory … and hopefully a good day for Snake-eyes the birthday boy!
Morts
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