This weekend saw the collective’s annual trip to Cornwall for an epic Twilight Imperium game. We started in the usual fashion of getting a hearty full English breakfast at a farm shop to ensure we had the strength to endure the game.
We rolled off for picking races;
We rolled off for picking races;
Steedo - The Naaz-Rokha Alliance (Green).
Snake-eyes - The Yin Brotherhood (Purple).
DK - The Nekro Virus (Red).
Tiger-King - The Nomad (Blue).
Sylon - The Yssaril Tribes (Black).
Morts - The L1Z1X Mindnet (Pink).
Sylon - The Yssaril Tribes (Black).
Morts - The L1Z1X Mindnet (Pink).
The board as set up by Snake-eyes - allegedly via some website to make as fair as possibl
The board with fleets in starting positions, apart from DK’s, because he was doing something … not sure what (looking at a butterfly or something), but delaying the start to the game.
As Snake-eyes picked last he was the starting speaker - and things bimbled along as we tried to carve out are own little part of the galaxy. After about an hour or so Tiger-King, announced that he had just got his faction abilities and could we start again, as he had made a few mistakes - obviously the answer was no. After this he sort of checked out the game on and off … I don’t think he actually attacked anyone throughout the whole game.
About 8:00pm - Sylon and Snake-eyes were still duelling over Mecatol Rex, but Snake-eyes faction ability was making it difficult to get his troops off the planet.
2230 - in the final turn, Sylon and DK had gone into the final round on 7 points, with myself, Steedo and Snake-eyes on 6 points. DK had announced that he could win in this turn, so Snake-eyes committed himself to thwarting this, with mass attacks … reducing DK’s influence to 1 below the threshold for a 2 point score, and all of us stopping DK picking up 1 trade good - although Tiger-King did wake up at this point gave Snake-eyes flash backs of last years controversial win (just ending the game by using support for the throne card - which had been removed from the game this year).
Sylon made a run for Mecatol again, but was forced back by Snake-eyes flagship … which has a really nasty reaction to being destroyed!
I was watching Steedo, because he is a cunning player, he had got Snake-eyes to thwart DK and Sylon - I was planning to take his home world - using my faction hero’s ability - move your flagship and any dreadnoughts to any system without an enemy ship in it - Steedo’s was available … but he won’t be able to 4 score this turn ….
Unfortunately, I waited and passed, there would be another turn … then Steedo had a secret objective which scored in turn. He now had the points to score the final 3 points needed for the win in the Status phase … game over man! If I had taken his home world he wouldn’t have been able to score the public objective … another second place!
The final board!
The score track.
The score track.
Steedo - 10 points, The Naaz-Rokha Alliance (Green).
Sylon - 8 points, The Yssaril Tribes (Black).
Morts - 8 points, The L1Z1X Mindnet (Pink).
Morts - 8 points, The L1Z1X Mindnet (Pink).
DK - 8 points, The Nekro Virus (Red).
Snake-eyes - 6 points, The Yin Brotherhood (Purple).
Tiger-King - 2 points, The Nomad (Blue).
Overall, a good game, very close and generally played in good spirits (although DK had a couple of cross moments with Snake-eyes over some rule interpretations … but played the Virus really well). But a game which takes this much effort and time does require all players to stay in the game, as you have to account for their actions and ships.
Welcome to Steedo on another win!
I will continue to be the bridesmaid in this game - I think 3 consecutive seconds …
Morts
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