Wednesday, 29 October 2025

Doing some selling … Voidscarred Corsairs

I have a a review of some of my stuff and I have decided to get rid of some stuff. The Mantic Epic Warpath kickstarter is going mainly due to the realisation that I was never going to get around to painting it in a reasonable time frame - I still have the 15mm Hit the Beach stuff which has hardly been touched …

I have also chosen to move on the Voidscarred Corsairs for Kill Team - managed to paint them but never played with them.

So I have done a little photo set to remember them by …

The whole team. 
Kunite Hunter, Felarch, Way Seeker
Heavy Gunner, Gunner, Fate Dealer
Starstorm Duellist, Soul Weaver, Gunner
Heavy Gunner (on guardian body), Shade Runner, Kurnathi (based on Guardian body). 
3 Warriors based on guardian bodies. 

On the whole I was pleased with these figures - but they never had their time so they are off to new battles. 

Morts 


DK’s Birthday Bash! Some games played.

DK has crept a little closer the retirement … a bit ahead of me at least. Snake-eyes kindly said that he would host a get together and play some games. DK had chosen John Company and Res Arcana - all new to us.

The day started as usual with a full English breakfast to ready us for a long days gaming in Kernow. 

John Company

First up in the scheduled games was John Company - a game of the East Indian Company exploiting the subcontinent. Now there is a little controversy about this game due the subject matter, but actually I think the game does deal with the fact that the British Empire was not planned, but haphazardly created by individuals trying to make a fast buck, these people were ruthless and did not care who or what they exploited to achieve their objectives - definitely the bad guys. 

Now having watched a play through of this game I did not have high expectations - it looked too complicated and fussy to play. 

The basics of the game are to run the EIC to make money and skim-off money to get family members into luxurious retirements - the key way of getting victory points. To do this you have to get family members into roles across the company - chairman, director of trade, ships, president of Bombay or Madras and writers and army commanders and officers. The game is a mixture of cooperative and tactically trying to get one over your colleagues.

We cracked on - took on debt on the company and set about exploiting the population of India. We conquered two of the presidency’s … unfortunately we didn’t expect a major uprising … which closed off all the Indian markets and wrecked the company’s reputation! 

So possibly in under an hour we had managed to lose the game in less than one turn … there was much shock and laughter at our incompetence - basically when in battle we used all the sepoys, so we were unable to defend against the uprising. But this was a good thing, as we were up for trying the game again, it had been fun and we had done some good learning. I think Snake-eyes win with zero points.

So the second attempt started and it was a jolly good effort. Steedo started scoring points by retiring family members. However, by the end of turn 4 out of 5 DK had taken a good lead - so we had moved into trying to hobbling him (getting him to agree to be president of Bombay, but not providing any money, ships or troops, making the presidency pointless), while at the same time pushing our own agendas. I had managed to get myself into a reasonable position - chairman of the company, president of Bengal and most of the company’s officers in the army. Into the final turn we were doing well the company had plenty of money, we had won some battles and exhausted our troops again … and in the final India Events phase we pulled the uprising card again and “tanked” the company’s reputation again and lost again! We really shouldn’t have, but we did. 

We did the scoring and DK won with 16, Steedo 11, me 6 and Snake-eyes 4. If we hadn’t have wrecked the company I would have scored more, because I had a fair number of family members on the board (and some decent retirements lined up) - board members are negative points if the company fails.

I enjoyed the game much more than I thought and would play again.

Heat

We then moved on to play heat - a card driven racing car game. If you can count cards it would help a lot. It has some interesting mechanics about adding or taking “heat” out of the engine - cards to gum up your hand. There are “adrenaline” cards which gum up your hand but you can’t get them out of your hand. 

This was a fun game which I have to say was a depth change from John Company - I was struggling to get the card counting right and was in last place most of the game. DK was first across the line and the winner. Snake-eyes, Steedo and I all passed the first line in the same turn (in that order) - to break ties it is the player who is furthest over the finish line. And although Snake-eyes was first over, Steedo went further and then in a shock I went further still - 2 place to me!


After a rather nice buffalo chicken roll and chocolate cake from Snake-eyes we tried a game of Res Arcana.

Res Arcana

This is a resource collecting and buying game with some deck management - so not usually my thing. You take on the role of a mage and have to get 10 points, from places, monuments and points on your cards - another solid win for DK. I finally managed to get my head around the game towards the end when I realised that I had bought the dragon, the dragon bridal and dragon lair in the wrong order … perhaps next time I should study the cards in more detail.


A good day’s gaming and hopefully DK enjoyed his birthday (and his 3 bottles of lambrini … I have no idea how he can stomach that stuff).

Morts 



Monday, 13 October 2025

A game and a little painting …

I was discussing my lack of motivation with Steedo, so he organised a game around his last week. We played a game of Raiders of the North Sea, with Hall of Heroes expansion.

Another good game - a win for Steedo. I think I need to start a new strategy … the Valkyrie, raiding harbours and visiting the longhouse doesn’t seem to be working … 
I have re done the flesh tones on these - I didn’t like the speed paint. Much happier with these faces. 
I also sorted out the shields (they were the only 2 of the unit with plain shields and I picked up the new winged ones ages ago) on these elves swordsmen and replaced the axe on the leader with a sword (well top of a lance). The plan was to base 6 of these up on 60mm squares … but I am now thinking 25mm rounds and sabots again … aaagggghhhh!
I need to make a decision on the basing 


Saturday, 4 October 2025

Still no painting and gaming mojo

I am still missing the gaming and making mojo - just not quite feeling at the moment - which is annoying as I have the Epic warpath kickstarter now. I have watched the rules play through and actually read the rules - looks like a fun game. But total inactivity in regards to getting it, or anything else for that matter up and playing. 


I have been think about it recently to see if I can work out the issue … for the 28mm fantasy stuff I think it is some confusion about basing … sabots or fixed bases and having to make a decision. When I moved over to HotT in the early 90’s it was a not brainer … this time I am having major issues making a decision.

The Viking and Saxons are staying individually based for SAGA games … like I have played lots of that …

Also I have been considering the 40k stuff - the major mission creep on the Ad Mech and Marines in particular well beyond the skirmish/Kill teams that I originally planned … so do I review this set up??


Obviously it hasn’t stopped me picking up some Mantic Ork marauders to make up a Kill Team … they were a bargain, but now I am looking for some GW spare bits. 

More thinking to do …

Morts 

Been away - managed a big anniversary

So I have been away with the good lady to the delights of the Sorrento coast to celebrate our 30th wedding anniversary. So I will bore you with so pictures.

Above Sorrento - it was a little damp. But we like the feel of the place. 
Amalfi, Positano and a Saracen tower. To be honest we preferred Sorrento to these two - perhaps we are being unfair as we weren’t staying there and they were very crowded, with shops (which we weren’t really interested in selling the same stuff). Nice to look at …
The crater of Vesuvius and a view of the Sorrento coast. 
Pompeii - the temple of Apollo and the forum. 
Pompeii’s amphitheater and the forum. There is just so much to see in Pompeii, the few hours we had there just scratched the surface. We had planned to visit Herculaneum, but it was just a little bit further than we wanted to travel. 
Carpi’s coast. 
On the last day we walked to Castellammare di Stabia (quite an industrial town - think Plymouth) and visited the villa Arianna which was destroyed on the 79AD along with the town of Stabia (the statue TL to represent a citizen trying to escape). 
The final set of pictures, 3 of which are of Vesuvius which was such a dominant feature in the bay of Naples and was always ‘there’ … 
The last picture is a sunset with Capri to the right.

A great get away - would certainly recommend the area. 

Morts