Saturday, 4 July 2020

Oathmark - first thoughts.

So I succumbed to buying Oathmark by Joe McCullough, I was holding out because I enjoy Kings of War (2nd Ed because I am too tight to buy the 3rd Edition), but Amazon were doing a very good price (sorry to the specialist games shops but the price was too good from the online behemoth!).

There were a few things putting off the purchase - all "human" sized figures on 25mm bases - now I don't have an issue with that per say (in fact I base most of my stuff on 25mm rounds these days), but the elves, dwarfs and humans I have are on 20mm squares. Also I was aware of the fact that units are in multiples of 5 for standard foot abandoned cavalry, mine are in units of 12 for infantry and 6 for cavalry. The main driver for the buying the rules was the campaign rules which seemed interesting (although the group can't seen to get any momentum for campaigns - apart from a Call of Cthulhu web based one we are playing via webex. That's probably because we don't have to travel! Lazy that is.).
Any the rules are easy to read - smashed through them in one evening. They seem logical and clearly set out - actually very good, so I might try a solo run through in the near future (along with a couple of other things ....). There is one typo in my copy (and I assume everyone else's), on page 44 the picture is over the last line of text - probably resolved in the FAQs.

The one thing which does slightly confuse me is that there are no rules for Orc wolf riders, but Orc characters can be upgraded to ride wolves - I would like some rules for these as my Hobgoblin (Orcs) have a unit or 2 of wolf riders which I don’t want to count as goblins.
The other slightly frustrating thing is that I will need to buy a supplement or two for rules on unit progression (not sure that I am too bothered about that to be honest) and undead (Battlesworn and Oathbreakers respectively). But I need to play with what I have first ....

Morts

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